This suite contains all four of IK Multimedia's Classik Studio Reverb plugins, for 50% off if bought on their own. These work either in the T-RackS environment or as plugins in any major 32- or 64-bit DAW program.
- CSR Hall Reverb
- CSR Plate Reverb
- CSR Room Reverb
- CSR Inverse Reverb
The CSR Hall reverb was developed to recreate the illusion of the sound source being really placed into a large acoustical space. Concert halls are designed to enhance the sound produced into them, and so does IK Multimedia's plug-in: its natural decay is unobtrusive to the direct signal, the depth and precise image of the stereo filed make the reverb very clean yet deep and enveloping.
Plate reverberation first came out in the late 50's when an electromechanical transducer similar to a common speaker voice coil was coupled to a long metal foil (a plate) and a piezo pickup was wired at the other end. Running signal through the speaker would cause the metal plate to reverberate and the resulting sound picked up by the piezo transducer would be converted into electrical signal sent back to a mixing console to be mixed with the original dry signal. Reverb character depended on several factors like metal sheet dimension, metal type, thickness of the foil and position of pickup elements. IK Multimedia CSR Plate reverb is a thorough reproduction of that reverb type. Dense and even it has a characteristic sound that brings back to immortal 60's records where it was abundantly used.
The CSR Room reverb was designed to reproduce the kind of reverberation generated by medium to small acoustical spaces. It is particularly useful to dress a dry, close-mike recorded source in a natural ambience that won't make it sound like an artificial reverb, but as it was actually recorded in a real room. This is far from easy as even though the reverberation doesn't have a long decay the presence and importance of the early reflections make it really tricky to reproduce convincingly.
A good sound design tool, given it's strange and unnatural behavior, the CSR Inverse module is particularly at home in situations where reverb is not used to simulate an acoustical space (like with the CSR Room, or CSR Hall modules): strange and breathing reverb effects that many pop and rock artists have made large use of in their productions are the bread and butter of this module. Reverse reverb applies an envelope (slow attack, fast decay) to the early reflections. The main parameter that affects the sound of this reverb is time. Time can be adjusted for the buildup and cut off of the early reflections. This affects the sound as if it was being reversed in the reverberation, but in actuality it is simply an envelope effect.